AI Insights · Timothy · January 2023
Top 5 Shoot'em Up Games Performance in New Zealand Q4 2022
Discover the performance trends of the top 5 Shoot'em Up games in New Zealand during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Shoot'em Up games on a unified platform in New Zealand showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Survivor!.io from HABBY exhibited a fluctuating trend in weekly revenue, peaking at approximately $11K in late September and ending the year with about $8.7K. Downloads saw a decline from 5.3K initially to a low of 1.9K in late November, before bouncing back to 3.9K by the end of December. Active users started at 20.9K, dipped to around 12.9K in late November, and then rose again to 17.3K by the last week of December.
Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. saw its weekly revenue fluctuate, starting at $1.5K and peaking at $2.5K in mid-November, before ending the quarter at $1K. Downloads remained relatively stable, with a slight increase from 1.3K in early October to 1.5K by the end of December. Active users showed a steady increase from 6.6K to 8K over the quarter.
1945 - Airplane shooting game, also from ONESOFT GLOBAL PTE. LTD., had a noticeable rise in weekly revenue at the end of the year, starting at $492 and peaking at $1.7K in the last week of December. Downloads were fairly stable, with a slight uptick from 939 in late September to 1K by the end of December. Active users remained consistent, hovering around 5K throughout the quarter.
Galaxy Attack: Space Shooter by RocketAds Ltd maintained a stable weekly revenue, starting at $555 and ending the quarter at $425. Downloads varied slightly, starting with 654 and closing the year at 618. Active users saw minor fluctuations, beginning at 4.2K and ending at 3.9K.
Lonely Survivor from Cobby showed growth in weekly revenue, which started at $518 and ended at $739. Downloads saw a significant increase from 174 in late September to 1.3K by the end of December. Active users also rose sharply, starting at 698 and ending the quarter at 2.4K.
The data for this analysis comes from Sensor Tower, where more detailed insights can be found.